CRYSIS MODEL LINK:
http://www.gamefront.com/files/20439893/z3378681+Exp3+Upload.zip
*Please note:
When experiencing this landscape in first person, the keys for the elevator 1 are as follows: h, l, b, t, t, n, y, u, r, o, p
Keys for elevator 2 are: x, z, q, f, j
GOOGLE WAREHOUSE LINK:
http://sketchup.google.com/3dwarehouse/details?mid=b1864b4322a525b3f7dd732e8997675f
Heidy Cai
Wednesday, 15 June 2011
Experiment 3 Submission
Video showing Bridge in Crysis environment:
Video of Elevator movement:
IMAGE CAPTURES
Video of Elevator movement:
IMAGE CAPTURES
Power, one may say that power is the ability to show a form of authority over another. However, it can also be represented in a way to allow harmony and understanding. Both clients, Oprah Winfrey and Jonathan Ivy, are influential people who have changed the world through their contributions. Isolating the client’s studios within the snow valleys, I have used the notion of power as harmony and balance to bring the two people together to share their ideas. Their studio spaces overlook the ocean whilst both their studio spaces and elevators are also deliberately designed to be mirrored in order for similarities to be highlighted so that they are able to collaborate together. This way both clients will share equal standings where a bias in power is minimised.
Updated Draft Model
INSPIRATION FOR BRIDGE:
UPDATED DRAFT MODEL:
*Sketchup model is to be modified, arch wires are too thin when looking from a distance. The butterfly wings were modified to now cross over each other instead of spreading apart.
Draft Environment
Development of the First Draft of the Crysis environment.
Cloud cover is added to give a gloomy feel.
Tuesday, 17 May 2011
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